- Add cross-project voice/name library (library.py + webUI library tabs) - chapter_builder: embedding-mode generation + auto-load TTS base model in preflight - qwen_tts: vmatrix capture, embedding/voice-prompt refinements - registry: vmatrix_path column + migration for approved voices - webUI: speakers list, chapter audio detail, proper names updates - docs: update voice generation and tts_server README
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Spec: Audio Generation (Pass 3)
Overview
Pass 3 generates audio for every utterance in every chapter using Qwen3-TTS (primary engine) with per-character voice reference samples (*_ref.wav). Each utterance gets its own WAV file. Generation resolves each utterance's speaker to a voice reference, then clones that voice for the utterance. Edge-TTS remains available for test samples and as a fallback path inside the voice designer.
Components
Qwen3-TTS Engine (voices/qwen_tts.py)
class QwenTTSEngine:
def __init__(self, device="cuda", sample_rate=24000, qwen_tts_url: str) -> None
def load_remote_model(self) -> None
def generate(self, text: str, output_path: Path, voice_ref: Path | None = None, instruct: str = "", prompt_slug: str | None = None) -> Path
def build_voice_prompt(self, voice_ref: Path, ref_text: str | None = None, slug: str | None = None, x_vector_only: bool = False, force: bool = False) -> str
def unload_all(self) -> None
Qwen3-TTS Features:
- Remote/on-prem synthesis via
qwen_tts_url(LM Studio / Qwen server) - Voice cloning from a reference WAV per character
- Optional
instructtext for prosody/emotion direction (e.g. rising question intonation) - Vmatrix capture (
build_voice_prompt): computes the voice's "8k matrix" (ICLref_codecodec-token matrix) + speaker embedding, caches it server-side asvoice_prompts/{slug}.pt, returns theprompt_slugto pass togenerate(). prompt_sluggeneration (the consistency path): every utterance of a character passes the same slug, so the exact same cached vmatrix is reused — voice identity can never drift between utterances or chapters.- WAV output at 24kHz sample rate
x_vector_onlydefault isFalse(full vmatrix). The full capture (ref_code + embedding) is the canonical mode; the embed-only mode (True) is legacy/experimental and caused the historical "voice changed between chapters" problem.
Vmatrix Capture in the Generation Flow
Because build_voice_prompt defaults to /v1/voice-prompt server semantics, the bulk
generator captures each distinct speaker's vmatrix once per run (before any utterance is
generated) and reuses the slug for all of that speaker's utterances:
for each distinct speaker with a missing .pt:
prompt_slug = build_voice_prompt(vref, ref_text=VOICE_REFERENCE_TEXT, x_vector_only=False)
# server writes/updates voice_prompts/{slug}.pt = {ref_code (T,16), ref_spk_embedding (2048,), icl_mode: True}
The .pt cache is the same filesystem location the server writes to (PROMPT_DIR,
default .umbra/voice_prompts), so it persists across runs and is shipped to the GPU
host via tts_server/sync_voice_data.sh.
Edge-TTS (voices/edge_tts.py) — Test Samples & Fallback
class EdgeTTSEngine:
def __init__(self) -> None
def generate(self, text: str, output_path: Path, voice: str, pitch_shift: int = 0) -> Path
- Used by
scripts/generate_test_samples.py(verification phrase per speaker) and as the_generate_edge_fallbackpath in the voice designer. - 27 distinct base voices (US, UK, AU, IE, IN, CA) with pitch shifting for variety.
Voice Reference Resolution
def resolve_reference(
speaker_name: str,
voice_refs: dict[str, Path],
alias_map: dict[str, str],
narrator_ref: Path | None = None,
) -> Path | None
voice_refs is built by scanning .umbra/voices/*_ref.wav; the key is the filename stem with underscores converted to spaces (e.g. captain_weston_ref.wav → captain weston).
Resolution Order:
- Direct match against
voice_refskeys (speaker primary name) - Case-insensitive match against reference names
- Alias map lookup (primary names + aliases from
speakers.json, all lowercased) - Fall back to
narrator_ref(the narrator's reference WAV); if no narrator ref exists, fall back to the Kainda reference
Fallback when no reference resolves at all: the utterance is generated with a plain instruction ("A calm, neutral voice speaking clearly.") instead of a cloned voice.
Generation Flow
For each chapter:
│
├── 0. Capture vmatrix for each distinct speaker (once per run)
│ prompt_slug = engine.build_voice_prompt(vref, ref_text=VOICE_REFERENCE_TEXT,
│ x_vector_only=False) # full "8k matrix" + embedding
│ # → voice_prompts/{slug}.pt (cached; missing only when the ref changed)
│
├── 1. Load utterances from DB
│ SELECT id, speaker_name, text, utterance_index
│ FROM utterances WHERE chapter_id = ? ORDER BY utterance_index
│
├── 2. Create output directory
│ .umbra/chapter_audio/ch{id}/
│
└── 3. For each utterance:
│
├── Skip empty text
├── Skip if file exists
│ if output_path.exists(): continue
│
├── Resolve voice reference → prompt_slug
│ ref_path = resolve_reference(speaker, voice_refs, alias_map, narrator_ref)
│ slug = engine.slug_for_ref(ref_path)
│
├── Generate audio (Qwen3-TTS) — identical cached vmatrix for the speaker
│ engine.generate(text, output_path, prompt_slug=slug)
│ # no ref → engine.generate(text, output_path, instruct=neutral)
│
├── Verify output file exists (else count as failed)
│
└── Handle errors
Log error, continue to next utterance
Note the two-layer design: step 0 captures the vmatrix (a set of numbers) once per
speaker; step 3 reuses that identical capture for every utterance via prompt_slug.
This is what guarantees a character's voice never drifts across a chapter or the book.
Engine mode: the engine uses remote synthesis when cfg.tts.qwen_tts_url is set (the default deployment). The remote server holds the VoiceDesign and Base models loaded and answers /v1/tts; the local QwenTTSEngine only loads models itself when no URL is configured.
Output Structure
.umbra/chapter_audio/
├── ch5/
│ ├── utt_0000.wav
│ ├── utt_0001.wav
│ └── ... (one WAV per utterance)
├── ch6/
│ ├── utt_0000.wav
│ └── ...
└── ch7/
├── utt_0000.wav
└── ...
Each WAV is named utt_{utterance_index:04d}.wav, so filenames are stable across re-runs and regeneration after utterance edits deletes and recreates the matching file.
Remote Server Coordination
- The engine checks VRAM on start (
nvidia-smi) and logs used/free memory; the remote model is expected to be the only heavy VRAM consumer on the serving host. - The remote server keeps the VoiceDesign model loaded so a single synthesis call can switch between voice-cloning (
ref_audio) and description-driven (voice_description) generation without a model swap — the per-utterance Clone is what drives bulk generation, so the Base model stays resident. - On completion,
unload_all()is called only on the client side (remote models are left for the server's lifecycle manager).
Scripts
generate_all_audio.py (bulk generation)
# Background chapter audio generation
nohup python scripts/generate_all_audio.py > .umbra/generation.log 2>&1 &
Behavior:
- Loads voice references from
.umbra/voices/*_ref.wavand speakers/aliases from.umbra/speakers.json - Iterates chapters in
chapter_indexorder, generating each missing utterance WAV - Logs per-chapter progress (
+N gen, +M fail), running total, and elapsed minutes - Emits progress estimates assuming ~6.4s per utterance
- Exits with a final
COMPLETE: N generated, M failedsummary - Accepts optional
status_callbackandgeneration_managerhooks so the web UI can display live progress (see09-web-review-ui.md)
Resume semantics: because existing WAVs are skipped, re-running the script after a crash or interruption resumes exactly where it left off.
Voice Library
Voice References (.umbra/voices/*_ref.wav)
Each speaker gets a reference WAV synthesized from the verification phrase "When the sunlight strikes raindrops in the air, they act as a prism and form a rainbow. The rainbow is a division of white light into many beautiful colors..." (the Rainbow Passage — a phonetically balanced paragraph covering all English phonemes) using their taxonomy-derived voice description (see 03-voice-design.md).
- Narrator →
narrator_ref.wav - General/misc speakers (from
GENERAL_SPEAKER_NAMES) →general_ref.wav - Named speakers →
{name_lower_spaces_to_underscores}_ref.wav
Reference count in current deployment: 92 speakers in speakers.json, ~26 unique reference WAVs generated (many characters intentionally share a reference or fall back to the narrator reference rather than each getting a distinct clone).
Voice Variety Strategy
- Distinct voice descriptions: each character's taxonomy (
gender,age,timbre,pitch_register,energy,texture,formality,accent,distinguishing_trait) is rendered into a unique natural-language description viabuild_voice_description() - Voice cloning: the speaker's reference WAV is the identity anchor; clone synthesis preserves that identity across all utterances
- No pitch-shifting: variety comes from the reference voice itself, not post-hoc pitch shifts
Error Handling
- Empty Text: Skip utterances with no text
- File Exists: Skip if output file already exists
- No Reference Resolved: Fall back to narrator reference (or Kainda), else neutral instruction
- TTS Failure (
QwenTTSUnavailableError— connect refused, timeout after 300s, non-200 HTTP, or response without audio): log and continue to next utterance - Per-utterance exception: caught, logged, counted as failed — never aborts the chapter run
Performance
| Metric | Value |
|---|---|
| Rate | ~6.4 seconds/utterance (remote synthesis) |
| Full book (6,861 utterances) | ~12 hours |
| Progress logging | Every 50 utterances, plus per-chapter summary |
| Resume | Idempotent via file-existence skip |
Success rate is reported per run as generated / failed; failed utterances can be regenerated by re-running the script (only the missing files are produced).
Quality Considerations
- All voices tested with verification phrase (test samples reviewed in the web UI)
- Web UI allows human review of generated audio per chapter (
/chapters-audio) - Utterance text/speaker edits in the web UI delete the stale WAV and trigger background regeneration
- Voice references can be regenerated individually or en masse from the web UI
Key Design Decisions
- Qwen3-TTS over Edge-TTS: cloning from per-character reference samples gives stable, character-accurate voices; Edge-TTS is retained only for test samples and the
_generate_edge_fallbackpath in the voice designer - Remote synthesis: the Qwen server (
qwen_tts_url) hosts the models, so bulk generation doesn't fight the LLM (LM Studio) for local GPU/VRAM - Vmatrix identity from references: identity comes from the captured vmatrix of each
*_ref.wav(ICL codec-token "8k matrix" + speaker embedding, cached asvoice_prompts/{slug}.pt), not fromvoice_assignments.jsonvoice strings with pitch shifts, and not from a coarse embedding-only capture. Every utterance reuses the same.ptviaprompt_slug. - Sequential generation: avoids overloading the remote server and simplifies resumability
- File-based caching: skip already-generated files; regeneration after edits is file-targeted
- Error resilience: individual utterance failures never abort a chapter run; a final summary counts successes and failures