The dropdown was in the HTML all along and still could not be seen. Three separate causes, found by measuring the rendered element rather than trusting that the markup existed: 1. Clipped off-screen. The h1 is a flex row with no wrap. Measured at an 800px viewport: the language span started at x=620 and ended at x=810, past the viewport edge, so only its first few pixels were painted. The project badge alone took 309px. Adding flex-shrink and truncating the badge did not fix it - there is genuinely no room in that row. The selector now gets its own bar directly under the header, and the project name ellipsises. Verified visible: x=181, right=341 in an 800px viewport, 34px tall. 2. Empty on every other page. base.html rendered the select from a `languages` variable that almost no page supplies, so the login page and the rest of the app showed a 38px-wide dropdown with zero options - effectively invisible, and a dead control. Pages now opt in by overriding a header_bar block. Verified /, /speakers, /chapters-audio and /login all still render. 3. Browser cache made my own screenshot lie. It showed a stale Japanese string containing the word "decisiveness" that is in no file on disk. A cache-busted fetch confirmed the server is clean. Worth remembering: a screenshot taken through a warm cache is not evidence. The screenshot also exposed a data bug. All 12 sample utterances carried type "narration" - including Kainda, Duchess Victoria, Deal Hunter, Nanny and Trader Romano, who are all speaking. Every row rendered a narration badge and the file told UmbraTrans that six characters were not speaking. SHAPE in build_sample_translations.py now marks 6 dialogue / 6 narration, and the generated JSONs are regenerated to match. Also removed a misleading issue. It reported "12 rendered clips have no staleness marker" as a translation problem; the markers are absent because render_lang_test.py does not write them, so it was sending the reader after a defect that does not exist. Replaced with the honest one: only 12 of 4,319 translated and none confirmed - sample only, not publishable. Suite: 721 passed, 8 pre-existing. ruff clean on changed regions.
84 lines
2.9 KiB
JSON
84 lines
2.9 KiB
JSON
{
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"project": "DealHunterShip_4.0e_whole-to-audio",
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"chapter_id": 1,
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"chapter_title": "Sample / voice introduction",
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"language_name": "Spanish",
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"language_code": "es",
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"tts_engine": "Qwen3-TTS",
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"is_source_language": false,
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"provenance": "LLM-produced sample, single pass, NOT the multi-pass pipeline. Requires native-speaker review.",
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"utterances": [
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{
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"index": 0,
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"speaker": "Narrator",
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"type": "narration",
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"text": "Bienvenidos al audiolibro Deal Hunter. Soy tu narrador y voy a presentarte varias de las voces que vas a oír. Princesa Kainda, por favor, saluda."
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},
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{
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"index": 1,
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"speaker": "Kainda",
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"type": "dialogue",
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"text": "¡Hola! Soy la princesa Kainda, la protagonista de la historia. Mi aventura comenzará en breve."
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},
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{
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"index": 2,
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"speaker": "Narrator",
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"type": "narration",
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"text": "Gracias, Kainda. Duquesa Victoria, por favor, saluda."
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},
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{
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"index": 3,
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"speaker": "Duchess Victoria",
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"type": "dialogue",
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"text": "¡Hola! Soy la duquesa Victoria. También soy la tía de Kainda. No veo la hora de compartir esta aventura contigo."
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},
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{
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"index": 4,
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"speaker": "Narrator",
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"type": "narration",
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"text": "También oirás otras voces. Deal Hunter, o Hunter, por favor, saluda."
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},
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{
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"index": 5,
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"speaker": "Deal Hunter",
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"type": "dialogue",
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"text": "¡Hola! Soy la inteligencia artificial que controla la nave. Normalmente me llaman solo Hunter. Tengo muchas ganas de entretenerte con esta historia. Aquí está uno de mis robots, al que Kainda decidió llamar Nanny. Di hola, Nanny."
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},
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{
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"index": 6,
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"speaker": "Nanny",
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"type": "dialogue",
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"text": "¡Hola! Kainda me llamó Nanny porque es más fácil de usar que mi designación de robot. Seré tan servicial como pueda."
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},
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{
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"index": 7,
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"speaker": "Narrator",
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"type": "narration",
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"text": "Voy a presentar una voz más. Por favor, saluda."
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},
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{
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"index": 8,
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"speaker": "Trader Romano",
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"type": "dialogue",
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"text": "¡Hola a todos! Soy Romano. Compro chatarra al Deal Hunter y siempre ofrezco el mejor precio. Ven a la estación si quieres comerciar."
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},
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{
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"index": 9,
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"speaker": "Narrator",
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"type": "narration",
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"text": "Estas voces, y muchas más, fueron creadas por B. D. Murphy en su sistema Umbra Audio para dar voz a su libro original, Deal Hunter. El proyecto es hacer posible la producción de audiolibros asistida por IA."
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},
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{
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"index": 10,
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"speaker": "Narrator",
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"type": "narration",
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"text": "Todos estamos deseando entretenerte con la versión de audio de Deal Hunter."
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},
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{
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"index": 11,
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"speaker": "Deal Hunter",
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"type": "dialogue",
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"text": "¡Gracias por escuchar!"
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}
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]
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} |