Files
UmbraAudio/samples/translations/deal_hunter_sample_ch1_EN.json
B.D. Murphy b63bc5bd0a Fix language selector being invisible; correct sample utterance types
The dropdown was in the HTML all along and still could not be seen. Three
separate causes, found by measuring the rendered element rather than
trusting that the markup existed:

1. Clipped off-screen. The h1 is a flex row with no wrap. Measured at an
   800px viewport: the language span started at x=620 and ended at x=810,
   past the viewport edge, so only its first few pixels were painted. The
   project badge alone took 309px. Adding flex-shrink and truncating the
   badge did not fix it - there is genuinely no room in that row. The
   selector now gets its own bar directly under the header, and the
   project name ellipsises. Verified visible: x=181, right=341 in an
   800px viewport, 34px tall.

2. Empty on every other page. base.html rendered the select from a
   `languages` variable that almost no page supplies, so the login page
   and the rest of the app showed a 38px-wide dropdown with zero options -
   effectively invisible, and a dead control. Pages now opt in by
   overriding a header_bar block. Verified /, /speakers, /chapters-audio
   and /login all still render.

3. Browser cache made my own screenshot lie. It showed a stale Japanese
   string containing the word "decisiveness" that is in no file on disk.
   A cache-busted fetch confirmed the server is clean. Worth remembering:
   a screenshot taken through a warm cache is not evidence.

The screenshot also exposed a data bug. All 12 sample utterances carried
type "narration" - including Kainda, Duchess Victoria, Deal Hunter, Nanny
and Trader Romano, who are all speaking. Every row rendered a narration
badge and the file told UmbraTrans that six characters were not speaking.
SHAPE in build_sample_translations.py now marks 6 dialogue / 6 narration,
and the generated JSONs are regenerated to match.

Also removed a misleading issue. It reported "12 rendered clips have no
staleness marker" as a translation problem; the markers are absent because
render_lang_test.py does not write them, so it was sending the reader after
a defect that does not exist. Replaced with the honest one: only 12 of
4,319 translated and none confirmed - sample only, not publishable.

Suite: 721 passed, 8 pre-existing. ruff clean on changed regions.
2026-10-14 08:06:38 -07:00

84 lines
2.9 KiB
JSON

{
"project": "DealHunterShip_4.0e_whole-to-audio",
"chapter_id": 1,
"chapter_title": "Sample / voice introduction",
"language_name": "English",
"language_code": "en",
"tts_engine": "Qwen3-TTS",
"is_source_language": true,
"provenance": "LLM-produced sample, single pass, NOT the multi-pass pipeline. Requires native-speaker review.",
"utterances": [
{
"index": 0,
"speaker": "Narrator",
"type": "narration",
"text": "Welcome to the audiobook Deal Hunter. I am your narrator, and I will be introducing several of the voices you are about to hear. Princess Kainda, please say hello."
},
{
"index": 1,
"speaker": "Kainda",
"type": "dialogue",
"text": "Hello! I am Princess Kainda, the main character of the story. My adventure will begin shortly."
},
{
"index": 2,
"speaker": "Narrator",
"type": "narration",
"text": "Thank you, Kainda. Duchess Victoria, please say hello."
},
{
"index": 3,
"speaker": "Duchess Victoria",
"type": "dialogue",
"text": "Hello! I am Duchess Victoria. I am also Kainda's aunt. I cannot wait to share this adventure with you."
},
{
"index": 4,
"speaker": "Narrator",
"type": "narration",
"text": "There are other voices you will hear as well. Deal Hunter, or Hunter, please say hello."
},
{
"index": 5,
"speaker": "Deal Hunter",
"type": "dialogue",
"text": "Hello! I am the AI that runs the ship. I am usually just called Hunter. I am looking forward to entertaining you with this story. One of my robots, whom Kainda decided to name Nanny, is here. Say hello, Nanny."
},
{
"index": 6,
"speaker": "Nanny",
"type": "dialogue",
"text": "Hello! Kainda named me Nanny because it is easier to use than my robot designation. I will be as helpful as I can."
},
{
"index": 7,
"speaker": "Narrator",
"type": "narration",
"text": "I will introduce one more voice. Please say hello."
},
{
"index": 8,
"speaker": "Trader Romano",
"type": "dialogue",
"text": "Hello, everyone! I am Romano. I trade salvage with Deal Hunter, always giving the best price. Come by the station if you want to trade."
},
{
"index": 9,
"speaker": "Narrator",
"type": "narration",
"text": "These voices, and more, were created by B. D. Murphy in his Umbra Audio system to voice his original book, Deal Hunter. The project is to make AI-assisted audiobook production possible."
},
{
"index": 10,
"speaker": "Narrator",
"type": "narration",
"text": "We are all looking forward to entertaining you with the audio version of Deal Hunter."
},
{
"index": 11,
"speaker": "Deal Hunter",
"type": "dialogue",
"text": "Thank you for listening!"
}
]
}